GoM Bulletins August 28th, 2022

#2
So i assume by crypt you mean that area you spawn at...? if so that seems hella small especially given the size of the fort you're wanting Sentinels to have. Also the map it self just feels so much more idk barren even if you put a bunch of props -making more lag- i feel this map isn't really good. Just label the lumber yard as a no NLR PVP area and call it good imo. If your set on this map however I feel the tree house area could have multiple things placed in it for splitting the neutrals and void area up. Hell even a little cove with some burnt trees to make it "evil" looking would prob work fine. best way to look at it is if you were to try to gather say 8 void for an event in THAT area what would be a good amount of space for you to be able to set it up effectively.
Fix Signatures FFS
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RE: GoM Bulletins August 28th, 2022 - by Luke Sisca - 08-31-2022, 10:58 AM
RE: GoM Bulletins August 28th, 2022 - by Etlenor - 08-31-2022, 02:55 PM
RE: GoM Bulletins August 28th, 2022 - by GENER - 08-31-2022, 07:35 PM

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